Guild Wars 1 still ticks along like that, with basically one or two people doing all the work. They’re dead assets at the moment, and it doesnt hurt to tag them into a server farm some bigger game is using, just to have a small group of players that might generate some income. Part of me wonders if we’ll see that sort of thing at some point anyway. That’d be the trick, but given how much storage has come along since then, not insurmountable. I imagine the more open ones like Vanguard (such a flawed gem of a game) might be able to be retooled to load on the fly as well.
I’d even accept micro’s with that one, given the fashion side is so big. They even put the tools in game for player made content as well, so it should be easily retooled into a FTP version. I know it's available elsewhere though because I had it on my old HDD, I just didn't think to back it up. The official site one doesn't work and I can't find it elsewhere.
Most of that was relatively small instances tucked behind doors, or caves, or something else equally instanced, and that means relatively small upkeep. Thanks, I'm still looking around for a copy of the newest SP patch though. I see a couple of them lending themselves very well to private servers as well, like CoH. 3 - Hellgate London 2018 Modification - Increases inventory and stash size, fixes the usage of the Cube (from the last boss of London's campaign), adds instant stock refresh for all vendors in the game (just close the trading window and talk with them again) and increases the change for a successful usage of the Nano Forge. I beta’d a few of them along the way as well, so have a positive bias for em. I’d be faster listing the ones I didnt play in some way ? Which would be Neocron, Gods and Heroes, and Black Prophecy. You’re talking my language with most of those.